Wednesday, June 16, 2010

What is this?



Aim to have full game completed: 1st/2nd of September, 2010

Aim for public release: 16th of September, 2010

Yes, you heard me right, I'm announcing a deadline. I don't know if I'll make it, but I'm going to do my absolute best.

The massive gap between completion and release is for testing. Lots and lots of bug testing. the 16th is intended to be the public, full, bug-free release of the game and though maybe a few graphical glitches/minor grammatical errors might be missed, I will not accept the possibility of game-breaking bugs being left in there. And I will be severely pissed off if I miss anything during those two weeks. When the time comes, I will be asking a few people to help me test. Preferrably, people who aren't looking forward to the game, rather people who will focus on the actual game elements rather than the game as a whole.

In other notes, Cosplay Crisis's system is finished (yes, INCLUDING Limit Breaks!) which means I only have to open up the script editor to customize materia. I'm currently working on mapping out areas rather than jumping straight into eventing. I've finished the World Map as well and two directions of the Ragnarok.

I've also decided how the party gets the Ragnarok. You know how in some games when only the party leader does things like ride down a mountain on a snow board?

Not in Cosplay Crisis. Your entire party will be in for the ride...on the same snow board.

:D

Tuesday, June 1, 2010

I just want to say...


LULU IS FRAKING AWESOME.

She is going to be in my party JUST BECAUSE SHE TURNS INTO CRASH BANDICOOT WHILE ATTACKING~!



BEST. IDEA. EVER.




That is all.

Friday, May 28, 2010

Vol.3 UP!

The art gets relatively decent page 13 and onwards (I think) and is cleaner and more refined than the previous two volumes.
This comic covers the period between about April 2009 to March 2010, if I ever finish it. It basically gives you a bit of info on their lives before the game starts.

I probably should started it from mid 2007 onwards, but I didn't feel it was right.

'Njoy ^w^

Wednesday, April 28, 2010

Wonder Circle Reworked

Alright Guys, one really major issue out of the way. I've redone the dialog and remapped the stupid area.

Levi and Miri don't find Kumo their either- in fact they decide they're going to leave him alone and explore other places. That's when the Event Circle stuff occurs.

Afterward you get called into the Infirmary by Lulu via Levi's phone. You get a brief explanation but nobody elaborates yet. Shadz says he needs to get some data from an Omniax computer located at the Fairgrounds that's related.

Exhibition Tower- Arithial shows up and summons Jenova LIFE, confirming the briefly mentioned 'Jenova Project's' existence. (Though obviously different than the FF7 one).

The building begins to collapse from heavy damage as monsters begin to attack it. Kumo and Levi steal some vehicles from the Display Room at the Exhibiton Tower and use the highway connected to 'Gold Saucer' to get on to the suspension bridge over a river that can be travelled under via subway- how you initially arrive there.

Tokyo from that point onwards is infested with zombies. Your party devises a plan using Shadz's knowledge of Omniax to obtain the ten keycards and infiltrate Omniax's main headquarters in Acaridae in a blaze of blood and gunfire to find a cure to the virus spreading.
Alicia announces her biological warfare plans on a world-wide broadcast. The TV Station in Tokyo is where they decide to head to try and stop her right then.

It isn't far from this point that you obtain the Ragnarok and though you have to go to the areas in a specific order, you can still explore the areas, you just won't be able to do any of the story events, etc.

In any case, I won't be updating as often. I'm going to take from SkieFortress's example and stop being so frivolous. I want to get this game done, dammit!
And thus I must stop distracting myself. So...ttfn, everyone.
I want to have this game released by September at the latest! So I have a lot of work to do!

Sunday, April 18, 2010

Tweaking Some Stuff

I've been thinking about tweaking the Cosplay Crisis intro into a fully animated, detailed introduction, that actually details a little bit before the actual game started- when Levi is getting off his face (drunk) at the bar Miri works at. (He does this regularly on weekends- Levi is a bit of an alcoholic).
This is when Levi and Miri discuss the plan to bomb an Omniax reactor and Miri rings Kumo to organize the mission. Kumo seems to act normally for most of the phone-call, but there odd moments when he doesn't exactly seem himself...
Also, when Kumo wakes up the next morning, he goes through a regular morning routine- gets his breakfast, watches some TV, worries about something he seems to be forgetting, gets the newspaper without realizing Miri's in the hallway, and then reads the horoscope as Miri knocks on his door.
And blah blah blah.

I've been working out scenes for the areas in the Fairgrounds too. So far I have the Event and Battle circles basically finished. I need to rework the Wonder Circle so badly.
The Ghost Circle will be accessible without the cutscenes and etc. because it's unessecary.
You will be able to rest in the Hotel there, too, but the point is moot due to HP being restored at Save Points (which I might take out to spite you nice people, because I'm just like that.)
But there's a shop there. Wooo~
I also have to make Speed, Chocobo, Round and...finish the Exhibition Tower. Yeha. Then I can move on to mapping out some more Tokyo and putting in the TV Station.
Yey~

To finish, have some art that's not by me :D
Art by ShuryouGospel13

(BTW, Levi gets the most love out of the CC cast.)