Tuesday, December 29, 2009

Holy hell

This has nothing to do with anything except Shadz is in it.
And I have adamantium claws. No, I'm not a Wolverine fan =D


Nothing to do with CC itself, just a blog related thing.

200 HITS?! WHAT ARE YOU PEOPLE DOING WITH YOUR LIVES?!

Plus, CC hit 79 maps the other day. Everybody congratulate the game on such a milestone.

On that note, I'm going to dig up the earliest CC art I can find and post it here for Lulz.
Ok, not the earliest, but:

Sunday, December 27, 2009

Hello!

Hey everyone, I know I haven't updated in a while orz, but I've gotten back to work.
Now, let's see...I had to completely redo Kumo's hair, which is finished. I started Jesse's characterset for the bombing mission, evented the intro for said mission, and drew three facesets, though I'm probably going to redraw Levi-again. F88K YOU LEVI~
Ahem~
I also created a video which I shall link at the end of this post. It includes clips from the new evented scene. Which, may I remind you, is MUSIC based- and timed perfectly. *smug smile*.
I started Levi's run frames because it was kind of necessary for the aeroplane mission, which is almost finished.
Ok, so here's some random stuff:










Sunday, December 13, 2009

Announcement

Miri has officially been demoted.

I've realized just now that keeping her as one of the three 'main' members is foolish. In the original demo, Miri joined your party for the first proper leg of the game- the Alleyways. However, Miri doesn't participate until then in the new demo, either- and before you get to the alleys, you've got to first blow up the reactor, and only after that do you actually MEET Miri properly! (You encounter her briefly during the introduction- that hasn't changed much). Kumo isn't in your party unless you get him some travel sickness tablets during the Aeroplane level, and she's minding the camp during the Forest of Despair while Kumo and Levi track down the remaining aeroplane passengers. Plus, she only has about four different moments in the comic that center around her (though Kumo and Levi wouldn't beat Aio up if he hadn't punched her out) and Volumes 2 and 3 don't feature her at all.
Miri is a very main character- but so are Lulu, Kyer and Shadz. Lulu has had as much comic-screen time as Miri, in fact, and Kyer and Shadz aren't supposed to be featured, but they both play a main role. Kyer and Miri are basically on the same page- they both play the love interest. Miri is more the one resolving conflict while Kyer ends up causing a lot of it. In the end Miri is no more important or less important than those three other members, which means she should definitely not be featured in the title screen or the logo. She basically doesn't, anyway.

Besides, she in her original game was a side member anyway. She played no more important role than Barret except for being a love interest (and come on, you can almost slap Barret with that role -.-). There was the fact she was involved in Nibelheim- and that's no different on the flipside with Miri. However, Kumo and Levi were the main protagonists in their respective games, and as a result, they both play extremely significant roles in this game. Though Lulu would still be a member of Forest, Kyer and Miri would still be in LANDSLIDE with Warren trying to destroy Omniax and Shadz would still be a really creepy guy with way too much info for an 18 year old, it's Kumo and Levi who keep the story rolling. They keep it interesting. Plus, they were the first good guys to be infected with the Character Virus and as a result, infected everyone else. Without them, there would be no Cosplay Crisis- because there wouldn't be a crisis involving cosplaying. Miri and the rest wouldn't even be in Tokyo without them.

Thus, the new logo for Cosplay Crisis will not feature Miri. Plus, I couldn't think of a pose for her anyway.
(Kyrsty's CC party: Kumo, Levi, plus Kyer or Shadz =P)

Tuesday, December 8, 2009

New Stuff




Here have some screenshots.

Ok, well I've been working diligently on my game for the past few days, but today I took a break from game stuff to bring something new.

In about 30-45 minutes, I will be uploading the sketch version of the first volume of Cosplay Crisis: School Yard. Though untitled in the pages, I have labelled it 'Distress of Umbrellas and Milkshakes.'
Hopefully in the next few days I will also have Cruelty in the form of Socialization (volume 2) also uploaded. I just feel it is selfish of me to keep these storyline parts away from my 167 page viewers =P.

Please if anyone feels the urge for crying out loud the first volume is almost half a year old! So PLEASE do not comment on the art in the comics! These are for storyline purposes only- if you feel that you can't read them because the artwork is so shitty, then don't, I don't care.
Me, Kumo, Levi and Miri will keep our in jokes =P.

My main reason for doing so was that I was planning out the scene in Acaridae where Kumo and Levi are grabbing a bite to eat, and Levi orders his usual- Big Mac meal with a caramel milkshake, while Kumo has a chicken salad with apple and blackcurrant juice and an apple pie.
(I EVEN KNOW WHAT THEY'D EAT GOD I'M DOOMED D:). Though I have uploaded the pages with Kumo explaining his hatred for milkshakes, Aio mentions the umbrella fight while you're at the Fairgrounds, which I didn't get up to.

So take it as you will. Read and enjoy.


......it's a 31 mb download, just so you know. The comic is about 26 pages long (didn't count them). Volume 2 is about 40 pages long....=/.

Saturday, December 5, 2009

The planet of Gaia needs a hero...



I recently got hold of an emulator copy of Final Fantasy IX, and I have to say, I'm enjoy the hell out of it. Out of the three PSX heroes, Zidane is the one who comes close to Squall's pedestal, and for totally different reasons.
I'm an unemotional jerk, and I understand that side of myself at all times except for the endings of Crisis Core and FFX. I still haven't had the emotional stability to bring myself to finish Crisis Core, in fact.
So when I find a game that almost leaves me in stitches, it's a rare and mostly enjoyable experience, and Final Fantasy IX is one of those games. Despite liking characters with thoughtful backgrounds and general jerkiness (Cloud and Squall) Zidane's happy-go-lucky attitude has me playing the game avidly. I've accumulated 27 hours of playtime since I acquired the game last Saturday, and I've also been playing Dissidia in the meantime, as well as throwing in a bit of mapping and spriting for Cosplay Crisis.
What disappoints me in comparison to other FF's is the lack of side-quests. In all honesty I enjoy breaking away from the story into some back-breaking dungeon of despair trying to discover a new Guardian Force or going after a WEAPON, and compared to FF8 and FF7, FF9's side-quests are difficult, but few in number and rather short. I was recently exploring Gaia before leaving for Terra, trying to find the equivalent of the Islands Closest to Heaven and Hell, only finding areas that had Grand Dragons as their strongest monster. When I began the levelling crusade I was about level 40, and did get wiped out about twice, but after I equipped Antibody and gave Dagger a coral ring I've massed leveled to about level 50 and can't find anything stronger D:. It sucks, and I know I'm not ready to attempt Hades or Ozma...but they're the only two bosses!

Thinking back to FF8, there was Jumbo Cactuar, Odin, all those Tonberries, Bahamut, the Ruby Dragons and co., Ultima and Omega Weapons....and a number of them required dungeon crawling to get anywhere! (especially Ultima Weapon...the descent through the DSRC was worse than the fight!)

I know that some people would probably just say 'Oh, you're being picky', but this is my third playthrough and usually I go for everything at this point. And everything in FF9 isn't that much, disappointingly. Most quests are pretty basic and don't really require much thought on your part.
I hope Final Fantasy XIII has plenty of side-missions. >.> (You can probably tell I thoroughly enjoyed Crisis Core, lol =P)

On Cosplay Crisis notes I haven't really done much...I've finished mapping out the entirity of Kumo's apartment, and the Residential District, and half of the Town Square. I mapped out the main event cave for the area after the incident on the plane (I need to map out the plane still...D:.) I almost finished Zane's character set, implemented Mognet, implemented the new Equip menu, finished the run animation templated and made Kumo's run animation, made the ready pose for Kumo's buster gun weapon, made Levi's intro, ready and half of his skill and item poses, fully fleshed out the Armors tab and set the Materia slots correctly.
Yeah I haven't been up to much. Oh and I also redrew Kumo and Zane's facesets, AGAIN, but this time I'm using the Dissidia character models available in the Museum mode to base their faces correctly.

(Squall's Dissidia face is fucking hard to draw D:)