Thursday, October 28, 2010

ontzontzontz


I'M DOING IT FOR YOU GUYS~


Currently mapping the last few maps of the Miehle Mountains. Once they're done, it's Ruins of Banora, the last few maps of Acaridae's slums and the entrance to the Omniax Building, and the final dungeon. Oh, and buckets and buckets of eventing. Like, I'm not exaggerating.
Then the game's finished on a 'technical' level. I still have a lot of graphics to finalize and polish, but this is how I work. Complete what I need to so I know what I have and what needs to be done. Once the base is finished, I can look at what I have left and evaluate how long it'll take me to achieve my goals, and if it's feasible. If not I may substitute/cut somethings.
Event wise I've finished Aetas, but I need to rewrite a few scenes afterward.

Here, have a couple of screenshots:

Sunday, October 17, 2010

Rawgh



Holyyyy crap I have lots to update with. But I won't! I'm just going to tempt and tease you :3

I just finished the city of Oak- I am now testing it. I'm going to start Aetas very soon, I've got most of the mapping already done, I just need to make the events. I've got the basics of them already down but there's several complicated plot points that are started in Aetas. I've got a lot of the mapping done already for the next few levels afterwards (which is Oak return, then Miehlebin)
I still have to map the Miehle Mountains and Ruins of Banora. Once they're done...it's time for the final dungeon!!
I will still have a fair bit to go once that's done, though. There's several sidequests already in the game (Zane, Kupo Nut sidequest and Shiva) but there's also ones like Oak's Floodgate system (Leviathan), the Deep-Sea Research Centre(Bahamut), Aganog...there's also other side-quests on the main line, including a particularly difficult one on the science floor of the Omniax Building.
I've also got to figure out where the player is going to get the final weapons...


Anyway, I'd better go back to playtesting.