Friday, July 31, 2009

Sorry everybody about the delay :/


<- *shock* WTF IS THIS PHOTO? WHY WAS IT IN KUMO'S POCKET? WHY IS THAT GUY SO SMEXY? WHAT HAPPENED NEXT?!

Yeah I know I suck at deadlines >.>

But besides that, I've been trying to think of way to give CC's story more...meat. (Meat is awesome). After all, stuff like CC: Final Core is something I've been planning, which is based around Crisis Core...I've become a bit of an FF7-fangirl, more than ten years after its initial release, lol.

Oh well.

As another note, I'm planning not to have Levi's scar just 'appear'. He's going to get it the regular damn way >=[, from his arch rival O.O.

Betcha didn't even realize that there was a Seifer-type character in CC, did ya XD. I don't even know who I'm talking to...
But yeah, I'm gonna go into proper details and stuff. Like for example, Levi and Kyer will have met before: but they've never been properly 'introduced'. I'm tired of me fawning over FF7, since FF8 had a great storyline, too. I'm going to try and create A DISTORTED VERSION OF THE BOTH OF THEM.

Yes, I'm a sicko. But it's a parody, right? I still need to make sure this stays funny. And what's funnier than getting stopped at the gate by your arch-rival, in a Seifer costume, and getting told you're going to duel him because you beat up his posse with umbrellas?
(That happens in the CC comic XD)

Friday, July 24, 2009

Wow, I update often




<- Lol, randomness last level mock-up screen. Probably won't happen.
And this one ->
is the logo I decided to make today. It has *Unknown*(Ultimicia) Arithial (Sephiroth), Kumo, Levi and Miri in it. As a side not, Amano has a creepy drawing style. Cool, but slightly creepy...
Well it's not really an update. Not really. I finally got flash's sound to work. Turns out it wouldn't play the MP3 versions of the songs I wanted, so I had to convert them to WAV. Yeah. The file is now 100mb IN SIZE.

I almost immediately gave up on ever having animated sequences in Cosplay Crisis. But I probably wouldn't have them until the final game's released anyway, so...

In other news, I almost lost the game O.O. Yeah, you heard me right! All my files went and corrupted on me, and I think it was because I tried to play it on another computer O.O. Luckily I had a backed-up version I kept to do testing with. Everybody thank the gods of computer data, they shine on me today *basks in monitor screen light*

I also added Summons, but they won't be in the final version either due to the IMMENSE file size of the animation files. Each of them are roughly 25mb!! 5 of them would increase the game by 125mb, and it's 50 mb already. But so far, the Summons list is:
Ifrit
Shiva
Ramuh
Titan
Carbuncle(if, IF I can get a reflection script to work in game...I highly doubt it, but it's still IF)
Mog
Bahamut

However, 4 of these won't even be available if you just play without getting extras. The two summoner secret characters (Hanah and Ruby) come with 2 summons each. Just more incentive to get them, eh?

Also, these are possible thanks to Ringo. They look amazing, thank you!
TrÉs belle, Ringo! Merci beaucoup ^_^.

Over that drama, I also mocked up PSP covers for CC and made a new CC logo. It's not much better than the old one but meh.

I also uploaded a picture of the new logo on its own.

Tuesday, July 21, 2009

Demo Release Date


OMFG I never thought I'd post this.

Demo is due to be released 28/7/09/. Hopefully, the game is bug free and fabulous.
I coloured an old Zane drawing, as you can see
<-. I've noticed my work has been getting...shinier? And a lot less sketchy. A turn for the better, I must admit XD. I finished sketching out Page 9 for Cosplay Crisis: School Yard, which involves Kumo ditching Levi and Miri before they can try to drag him into cosplaying. In the words of Kumo: Oh, the irony. In Cosplay Crisis game related news: The hotel at Ghost Circle now has a shop were you can buy weapons, items and Materia. The weapons available are all stronger than everything your party currently has equipped so it's probably a good idea to buy a few, at least for Kumo since he's the main character an all XD. I've been customizing a secret boss that will be available during the final dungeon. The final dungeon, to the relief of those who 'must-get-everything-in-game' players, is unfathomably long with plenty of good EXP enemies. Which is lucky, because this 'secret boss' I have yet to beat with a party at level 46. I survived 4 minutes and got its HP down past 80% (because it blasted me with Dark 3 and basically killed me). If you want to watch me get 'PWNED', go here: http://www.youtube.com/watch?v=WfbrcCOqD5s Also, Archeia posted an update for Advent Cirno on Game Jolt (link is on the page). I hope they go for the Tales of-esque system, but with any system they go for, I'm probably going to fail. I can't even pass Cirno on Embodiment of the Scarlet Devil :C. (You maybe wondering why I'm posting about Advent Cirno in the Cosplay Crisis thread, but please remember, if I hadn't heard of Advent Cirno and looked into it, I wouldn't have started Cosplay Crisis, and this is probably the best fan-game idea I've ever had. It's both serious and funny at the same time and I can take a tongue-in-cheek approach, unlike FF8-2 where I have to be serious, so STFU about it >=[)

Saturday, July 4, 2009

*sighz* Updated...Maybe?


Lol I haven't worked on this for a while but after some inspiration from Carl I decided to pick it up again. Plus, I got Crisis Core recently, which equals two things: Inspiration and the disability to shorten my game down to CC from now on. Or maybe Cosplay Crisis can be CC and Crisis Core can be CC:FF7? Who knows *shrugs*.

I decided to go back to a previous build of Cosplay Crisis (basically the one without limits screwing everything up) and clean it up to get it working properly. I can survive without limits, especially since I just create my first Debug map. Hoho.
But on another note, I don't think I mentioned that I've lengthened the demo out to include going on a plane and stuff? In order to get to the National Cosplay Day (which is confirmed to be in Japan in the Cosplay Crisis School Yard manga) they need to catch a plane. Plus Levi and Kumo go out for coffee.

It's been really great to be able to go through a battle and not have stuff error when I use items, and be able to use Materia for the first time in 3 months! XD XD XD.
With the way I'm working on CC currently I SHOULD be able to release a demo very, very, very soon. I'm deadlining it to my birthday, ok?! That way, I should probably get it done! Hopefully.
I don't feel like spriting at the moment, I've been tired for the last couple of days due to over-playing Crisis Core. I was up to five in the morning on Thursday O.O. However by tomorrow I should have the next page of CC:SY published and Miri's defense and down poses done. They're just about all I need to finish for her, then I can worry about Levi.
If you want to read the comic, check the Arts section of Creation Asylum www.creationasylum.net OR check out my DevArt page: http://sorceresskyrsty.deviantart.com/

Also, anybody know of a FF7 Limit Break system that DOESN'T conflict with Materia and DOESN'T require the SDK? Because I'm almost considering just using the KGC Desperation Attacks script I'm using for LOTSL.